• Madison, WI
  • http://openingdesign.com/
  • Founder of OpeningDesign.com: An (uberly) transparent & open source architectural studio.

  • Joined on 2022-06-22
theoryshaw pushed to main at OpeningDesign/Cool_Car_Guys 2025-10-27 18:55:09 +00:00
df97c8bd44 add attribution
theoryshaw pushed to main at OpeningDesign/Utility_Apps 2025-10-27 14:51:50 +00:00
6b4ae4f583 convert_md_to_svg_html_only.bat
theoryshaw pushed to main at OpeningDesign/Utility_Apps 2025-10-25 17:38:01 +00:00
66b34d124d updated md_to_html_to_pdf_to_svg
theoryshaw pushed to main at OpeningDesign/Bonsai_Tutorials 2025-10-25 00:22:34 +00:00
9aba75c0e2 Add 1 git-crypt collaborator
theoryshaw pushed to master at OpeningDesign/OD_Library 2025-10-24 16:54:20 +00:00
a18116fef4 Janesville - Bulk Ordinance Dump
theoryshaw pushed to main at OpeningDesign/OD_css 2025-10-24 04:28:08 +00:00
e4f6efb311 table styling
theoryshaw pushed to main at OpeningDesign/Cool_Car_Guys 2025-10-22 18:37:50 +00:00
e3235f8483 20251022 - to GC - pricing progress set
theoryshaw pushed to main at OpeningDesign/schedules 2025-10-22 18:30:24 +00:00
2b570c423e CCGs - 20251022 - to GC - pricing progress set
theoryshaw pushed to main at OpeningDesign/assets 2025-10-22 18:30:07 +00:00
1422a12a5e CCGs - 20251022 - to GC - pricing progress set
theoryshaw pushed to master at OpeningDesign/OD_Textures 2025-10-22 18:29:36 +00:00
7269c62750 CCGs - 20251022 - to GC - pricing progress set
theoryshaw pushed to main at OpeningDesign/Utility_Apps 2025-10-22 13:43:31 +00:00
29f5c37e2f Deselect Non-Intersecting Objects with Camera
theoryshaw pushed to main at OpeningDesign/Bonsai_Tutorials 2025-10-21 12:35:18 +00:00
41d9663e05 Add 1 git-crypt collaborator
theoryshaw pushed to main at OpeningDesign/Utility_Apps 2025-10-17 20:40:50 +00:00
f5617b374d updated: This script snaps each selected mesh object down in global Z so that its lowest vertex lands on the surface of the active mesh object. It does this by casting a vertical ray downward from the lowest vertex to find the intersection with the active object and then moves the object along Z only, leaving X and Y unchanged. Debug output shows the lowest vertex, hit location, and Z offset applied for each object.
theoryshaw pushed to main at OpeningDesign/Bonsai_Tutorials 2025-10-17 16:32:01 +00:00
b643188a80 Add 1 git-crypt collaborator
theoryshaw pushed to main at OpeningDesign/Restaurant_Brookfield 2025-10-16 22:26:16 +00:00
39f387d93a 20251003 - to lighting consultant - cad background