forked from OpeningDesign/Bonsai_Tutorials
116 lines
3 KiB
Text
116 lines
3 KiB
Text
1
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00:00:00,000 --> 00:00:08,280
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So off-camera I modeled this garage slab. It's the same type. You select all the
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2
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00:00:08,280 --> 00:00:15,480
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same similar types here. You'll notice that there are some weird effects here
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3
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00:00:15,480 --> 00:00:22,760
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where this line is happening with the material and it's actually our material
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4
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00:00:22,760 --> 00:00:31,960
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definition needs to be corrected. So if you go to our material library file where
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5
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00:00:31,960 --> 00:00:36,140
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you have the concrete and metal, you select the material. The one thing we
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6
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00:00:36,140 --> 00:00:40,520
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have to change is we got to change that to object space. Then I'm going to change
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7
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00:00:40,520 --> 00:00:51,240
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that one to object space. Then save the library. Go back to our file and then in
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8
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00:00:51,240 --> 00:01:01,720
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materials. Let's see here. Open that. Oh no, sorry. Open styles and then refresh that and
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9
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00:01:01,720 --> 00:01:13,600
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hopefully it should fix it. So if we want to change the name of this type after the
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10
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00:01:13,600 --> 00:01:21,080
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fact, we can select the instance. Select that and change it here if we want.
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11
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00:01:21,080 --> 00:01:32,119
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Concrete slab or we can do it where select the slab tool. Open a type manager
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12
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00:01:32,119 --> 00:01:36,240
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and we can rename from here.
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13
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00:01:43,600 --> 00:01:50,880
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So the house that we're emulating here does not have a basement. It's just a
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14
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00:01:50,880 --> 00:01:57,080
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slab on grade. But for this exercise let's create a basement in this. So I'm
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15
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00:01:57,080 --> 00:02:05,000
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going to duplicate this slab. Shift D. Then I'm going to move it down. 8 foot
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16
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00:02:05,000 --> 00:02:20,360
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8 inches. So that should be 8 foot 8 inches. This will be our
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17
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00:02:20,360 --> 00:02:26,320
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basement slab and so we want to actually change this now to a different type of
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18
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00:02:26,320 --> 00:02:34,360
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slab. We'll call it OSB slab for the sheeting. So we're just
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19
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00:02:34,360 --> 00:02:41,520
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going to switch it here to this floor 300 which is a default. And then we are
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20
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00:02:41,520 --> 00:02:52,800
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going to select the type and change it to floor sheathing. Okay. Select it again.
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21
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00:02:52,800 --> 00:03:00,520
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Go to your material makeup here in the layers and we are going to change this
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22
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00:03:00,520 --> 00:03:13,440
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to 3 quarter inch. And we're going to turn on the wire frame so it's a little
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23
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00:03:13,440 --> 00:03:24,040
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easier to see. Turn off the triangulation a little bit. Okay. We want the origin at
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24
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00:03:24,040 --> 00:03:31,680
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the top. So we are going to change that.
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25
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00:03:31,680 --> 00:03:40,840
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Oops sorry. Here negative 0.75 inches.
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26
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00:03:41,480 --> 00:03:49,680
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Okay that's at zero and let's create a new material then for it. Let's call it
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27
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00:03:49,680 --> 00:04:02,360
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3 quarter inch OSB. Then we can apply that material here as well.
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28
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00:04:04,720 --> 00:04:12,760
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Quarter OSB save and save. We haven't applied a style yet to that material but we will
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29
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00:04:12,760 --> 00:04:15,760
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eventually.
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