forked from OpeningDesign/Bonsai_Tutorials
176 lines
3.4 KiB
Text
176 lines
3.4 KiB
Text
1
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00:00:00,000 --> 00:00:04,500
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So off camera I composed the stair better added additional stringers
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2
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00:00:05,320 --> 00:00:08,360
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Kind of located it better in the house. I
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3
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00:00:09,000 --> 00:00:13,500
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Moved this wall a little bit adjusted these TG eyes here and then
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4
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00:00:14,200 --> 00:00:17,360
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Adjusted this overall or outline of the sheathing here
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5
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00:00:18,880 --> 00:00:24,440
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So the parametric tool for stairs is good for making things like stringers
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6
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00:00:25,280 --> 00:00:26,440
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but
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7
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00:00:26,440 --> 00:00:33,360
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Unfortunately at this point. It's not very good at making riser parts. You can make tread parts obviously, but not riser parts
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8
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00:00:33,760 --> 00:00:35,760
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But there's a clever way to do that
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9
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00:00:37,600 --> 00:00:44,880
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We're just going to convert it to dumb geometry to start so unlink it so now this is just vanilla geometry
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10
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00:00:47,800 --> 00:00:49,480
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Tab into it
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11
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00:00:49,480 --> 00:00:53,480
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I'm gonna select all and then I'm gonna go to clean up and
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12
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00:00:54,279 --> 00:00:57,879
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Dissolve limit dissolve gets rid of the triangulations there
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13
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00:00:59,480 --> 00:01:01,480
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Let's switch that to
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14
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00:01:02,400 --> 00:01:06,120
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Face selection, and I'm going to turn off x-ray there
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15
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00:01:07,280 --> 00:01:10,479
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And I'm gonna shift select these faces there
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16
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00:01:10,480 --> 00:01:12,480
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And
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00:01:19,640 --> 00:01:25,320
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Up the 3d cursor there and I'll move it and I'm gonna squish it down to zero and
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18
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00:01:26,400 --> 00:01:28,200
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move it back
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00:01:28,200 --> 00:01:30,200
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negative point seven five inches
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20
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00:01:32,320 --> 00:01:38,760
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Okay tab out of it and now we want to go and convert it to
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21
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00:01:39,760 --> 00:01:41,760
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To
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22
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00:01:42,720 --> 00:01:48,440
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The stair flight again and just use IFC element not type because this is just one instance here
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23
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00:01:49,400 --> 00:01:51,720
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If you had multiple of these stairs
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24
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00:01:52,800 --> 00:01:54,640
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throughout a project
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25
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00:01:54,640 --> 00:01:57,780
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You'd want to change it to a type, but we're only going to do one here, so
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26
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00:01:58,480 --> 00:02:00,480
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and you can assign and
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00:02:03,800 --> 00:02:06,920
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Grab it by that point there and
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00:02:09,639 --> 00:02:11,640
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Right there
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00:02:12,799 --> 00:02:14,799
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There you go riser parts
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30
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00:02:15,519 --> 00:02:19,200
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So one thing I forgot to do is assign a material to these risers I
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31
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00:02:19,760 --> 00:02:27,480
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Opened this IFC file and new and you can see the material assignment wasn't correct, so let's fix that
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32
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00:02:28,519 --> 00:02:31,560
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So let's duplicate that material. It's all right
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33
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00:02:32,880 --> 00:02:34,880
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duplicate it
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34
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00:02:35,399 --> 00:02:37,399
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And name it riser
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35
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00:02:39,760 --> 00:02:42,239
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And then we can
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36
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00:02:43,799 --> 00:02:48,079
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Apply it here, so if it if you create a new material it doesn't show up here
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37
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00:02:50,120 --> 00:02:53,100
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It'll quirk you have to just save the file again
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38
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00:02:58,280 --> 00:03:04,720
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And assign all right so it didn't work here, and I think the reason why
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39
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00:03:06,480 --> 00:03:08,480
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Is because
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40
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00:03:08,760 --> 00:03:10,760
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We
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41
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00:03:12,399 --> 00:03:18,760
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Have a residual style applied to that let's try to remove that now. Yeah, that's it
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42
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00:03:20,440 --> 00:03:22,440
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Well just remove the styles
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43
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00:03:26,640 --> 00:03:28,980
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Unfortunately can't shift select those things but
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44
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00:03:38,760 --> 00:03:40,760
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You
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