forked from OpeningDesign/Bonsai_Tutorials
92 lines
2.4 KiB
Text
92 lines
2.4 KiB
Text
1
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00:00:00,000 --> 00:00:09,000
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So let's name this wall type that we just worked on last video. Let's call it
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2
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00:00:09,000 --> 00:00:24,080
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8 inch concrete wall. So let's bring in a material for the sheathing here. If you
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3
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00:00:24,080 --> 00:00:30,159
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remember here's our material library with the two materials that we created.
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4
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00:00:30,159 --> 00:00:39,320
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I've over the years have created a similar library for projects or you know
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00:00:39,320 --> 00:00:44,680
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the materials are saved in. So instead of just creating a new one from scratch I'm
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00:00:44,680 --> 00:00:52,840
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gonna pull a material from this library over. So let's pick this one here it's
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7
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00:00:53,280 --> 00:01:03,560
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would OSB. Again just copy it go to your library and then copy into place. Zoom
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8
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00:01:03,560 --> 00:01:14,000
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out there it is okay and we're gonna save it and go to our working IFC file
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9
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00:01:14,000 --> 00:01:20,720
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there and we're gonna create a style.
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10
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00:01:23,840 --> 00:01:39,520
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External style and say OSB. Save select OSB go to external navigate to the file
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11
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00:01:39,520 --> 00:01:50,720
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it is in materials at one here and it's the one we just pulled in and save and
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12
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00:01:50,720 --> 00:02:01,920
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then go to our materials that was be and set the style or real sign style
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13
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00:02:01,920 --> 00:02:09,320
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hopefully it'll change there. So we copied that material from that larger
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14
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00:02:09,320 --> 00:02:15,160
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library into our library but we also if you remember we have to pull the
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15
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00:02:15,160 --> 00:02:22,799
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textures over as well. So if we click on the object or material that brought in
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16
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00:02:22,799 --> 00:02:30,640
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that's the name of the texture that we need to bring in. So this library here is
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00:02:30,640 --> 00:02:36,320
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a library you know created over the years and it can be found here at this
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00:02:36,320 --> 00:02:42,440
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location. All the textures in it are open source and they're pulled from
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00:02:42,440 --> 00:02:49,400
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these three material libraries and so feel free to sync this library or add to
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00:02:49,400 --> 00:02:57,200
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it or modify it. I've synced it that repo locally here and so I just got to
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00:02:57,200 --> 00:03:04,240
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navigate to where those textures are and I believe it's these here and so we got
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00:03:04,240 --> 00:03:16,080
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to go back to our location here and paste those textures in the project
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23
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00:03:16,080 --> 00:03:19,400
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folder there.
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