forked from OpeningDesign/Bonsai_Tutorials
100 lines
2.7 KiB
Text
100 lines
2.7 KiB
Text
1
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00:00:00,000 --> 00:00:06,000
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So now that we have our IFC object to move it around in world the same kind of
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2
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00:00:06,000 --> 00:00:12,380
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commands where you type G and then you can lock it to an axis and you can use
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3
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00:00:12,380 --> 00:00:22,980
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your 3d cursor. Actually let me turn on moving scale. You notice that every time
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4
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00:00:22,980 --> 00:00:31,220
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if you find yourself having to turn on preferences multiple times you can
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5
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00:00:31,220 --> 00:00:38,580
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actually save your startup file to remember those settings. So let me just
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6
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00:00:38,580 --> 00:00:42,900
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show you quickly. So let's just create a new blender. This is a generic blender
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7
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00:00:42,900 --> 00:00:50,380
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file. We're not going to save that for now. And so I have to a lot of times turn
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8
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00:00:50,380 --> 00:00:56,420
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these on every time I open. So I'm just going to turn them on now. Okay and now
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9
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00:00:56,420 --> 00:01:05,620
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go down here to defaults and you save your startup file. You say overwrite. So
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10
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00:01:05,620 --> 00:01:13,540
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now when you open your IFC file and you select on that that the settings are
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11
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00:01:13,540 --> 00:01:18,240
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already set there. So that's quite useful so you don't have to redo it all the
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12
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00:01:18,240 --> 00:01:28,460
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time. So I'm going to just duplicate this here. So how do you edit edit the
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13
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00:01:28,460 --> 00:01:32,759
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vertices then of an object? So it's similar to vanilla blender where you
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14
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00:01:32,759 --> 00:01:40,500
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select object and tab into it. But you actually have to tab in twice because
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15
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this first tab shows you essentially what representation items or items are
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16
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00:01:47,840 --> 00:01:54,920
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within that IFC object. Right now for this we only have one item. So if you're
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00:01:54,920 --> 00:02:00,560
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in this mode you can tab again and that's when you'll see you know the
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18
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00:02:00,560 --> 00:02:06,380
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vertices that you know and love and you can change things. So you can tab out of
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19
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00:02:06,380 --> 00:02:11,359
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it. So you're now in that kind of item view you can see here. And so you can
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20
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00:02:11,359 --> 00:02:16,400
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actually from here you can create two items if you want. So I can do a shift D
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21
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00:02:16,400 --> 00:02:22,600
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and it doesn't move it in this view it kind of locks it but you can you know
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22
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00:02:22,600 --> 00:02:27,840
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right click on your mouse and so there's now two objects in this edit mode you
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23
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00:02:27,840 --> 00:02:36,240
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can see. You can select one of them and now you tab into it and now you can just
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24
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00:02:36,240 --> 00:02:42,260
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move the actual mesh and then tab out of it. Here you got two items and then you
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25
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00:02:42,260 --> 00:02:48,459
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can tab out of it again. You can see the whole the object itself.
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