Bonsai_Tutorials/014000_20250219_1302 - Overview of Blenders interface/014000_20250219_1302 - Overview of Blenders interface.srt

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So Blender's interface is composed of individual panels and those panels are
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basically these windows here. That's one panel, here's another, here's another, and
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then here's another. And all those panels basically create a workspace. And so
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right now we're in the layout workspace and these are other various workspaces
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that come as default in Blender. And you actually can create your own. You
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can seed it with another workspace and then rename it as you wish and delete it.
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These various panels then are somewhat arbitrary. If you click on here on
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each one you can see which panel is named. And ultimately as you probably
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guessed you can change what the panel is. So if you want a 3D viewport here you
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can change that there or go back to the Outliner. You can actually create more
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panels in a workspace by hovering at the corner where the cursor changes to
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across here, there you see, and then pull down and hold and drag to one side or
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the other to create a new panel. And then if ultimately you want to get rid
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of that panel you hover until you see the arrows, the left and right arrow, and
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then right-click and say join areas and then it'll ask you which
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direction you want to join. I want to join over in this direction so it gets
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rid of that panel then.