Bonsai_Tutorials/011000_20250218_1816 - Duplicate Linked/011000_20250218_1816 - Duplicate Linked.srt

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So we learned about shift D already where it just creates another duplicate.
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But each one of these instances is not connected to each other so if we change the geometry
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of this one it's not going to change this one.
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There is a duplicate link or link duplicate that we can use.
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You find that under object here and duplicate link so alt D that's what I'm going to use.
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So alt D and now if you change the geometry of one of these objects both of them will
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change which is quite nice.
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If you would like to select let's say you have you do a bunch of alt D's and you got
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a ton of these around your project and you want to select all of these together you would
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go under select and go select link and object data.
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You can also select these other criteria which we haven't got to yet you know common materials
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and whatnot but just use object data and then it will select basically all those types.
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This workflow will change slightly in bonsai.
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You don't use alt D as much but we'll get to that later.
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You can also add geometry to another geometry after the fact so let's say we want to add
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this cube to this geometry.
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So select the geometry that you want to add the object to or the last selection there
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and then go to object and go join and it should add that cube to and then you can see it duplicated
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to all the various types.