forked from OpeningDesign/Bonsai_Tutorials
68 lines
1.9 KiB
Text
68 lines
1.9 KiB
Text
1
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00:00:00,000 --> 00:00:05,320
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So there's a couple other ways to move an object. If you select it you can go
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2
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00:00:05,320 --> 00:00:12,380
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over to the object properties here and change the dimension here. You can also
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3
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00:00:12,380 --> 00:00:25,360
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change the dimension relative to where it's at so three meters in X or 3 Y. You
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4
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00:00:25,360 --> 00:00:31,680
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can also change it here. This is called the end panel and meaning if you type N
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5
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00:00:31,680 --> 00:00:43,519
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it exposes the panel and the same thing is you can change it here and rotate say
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00:00:43,519 --> 00:00:52,120
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45. You can also scale. Word of warning and you can change the dimensions here.
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7
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00:00:52,120 --> 00:01:01,440
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Word of warning when we get into bonsai don't use these ways to change the
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00:01:01,440 --> 00:01:09,240
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geometry because it'll basically break the intelligent bonsai or BIM object. So
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9
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00:01:09,240 --> 00:01:18,380
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once we get into that don't use scale and dimension. You can also when you're
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10
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00:01:18,380 --> 00:01:27,660
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again moving this moves it in the these are kind of global axes that you see
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11
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00:01:27,660 --> 00:01:35,020
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here. They're not relative to how the cube is spun at a 45 now. If you want to
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12
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00:01:35,020 --> 00:01:40,820
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move that cube relative to how it has been rotated you would switch this to
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13
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00:01:40,820 --> 00:01:48,619
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local up here and then it flips the axis so you can move it along the axis
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14
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00:01:48,619 --> 00:02:01,100
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now. There's also you know other things where you can move it normal to a face. I
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00:02:01,100 --> 00:02:07,339
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won't get into this but and view and move it relative to what you're looking
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16
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00:02:07,340 --> 00:02:12,380
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at right now. Kind of self-explanatory. I won't get into these. I usually use
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17
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00:02:12,380 --> 00:02:20,660
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global or local most of the time. I'm just going to go back to global there.
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