Plane_Trimmer #2

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theoryshaw merged 3 commits from Plane_Trimmer into main 2026-02-12 15:12:06 +00:00
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Ryan Schultz 2026-02-11 15:59:18 -06:00

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@ -1,11 +1,11 @@
"""
Miter Planes Trim at Intersection
======================================
Miter Planes Trim at Intersection (v11)
============================================
Select 2+ mesh objects in Object Mode, then run this script.
Each original is cut at all intersection lines, then only the
largest face is kept like a miter/trim tool for planes.
Collinear vertices (both mid-edge and fold-back) are removed.
Each plane's polygon is clipped by every other plane's infinite plane,
keeping the side toward the global centroid. Uses Sutherland-Hodgman
polygon clipping no mesh.intersect, no temp objects, no face analysis.
Usage:
1. Select your plane objects in Object Mode
@ -18,51 +18,116 @@ from mathutils import Vector
import math
def get_world_verts(obj):
return [obj.matrix_world @ v.co for v in obj.data.vertices]
# ─────────────────────────────────────────────
# Geometry helpers
# ─────────────────────────────────────────────
def get_world_verts_ordered(obj):
"""Get world-space vertices in face winding order (polygon[0])."""
mesh = obj.data
if len(mesh.polygons) == 0:
return [obj.matrix_world @ v.co for v in mesh.vertices]
# If multiple faces (triangulated), dissolve first to get single polygon
if len(mesh.polygons) > 1:
bm = bmesh.new()
bm.from_mesh(mesh)
bmesh.ops.dissolve_limit(
bm,
angle_limit=math.radians(5.0),
use_dissolve_boundaries=False,
verts=bm.verts[:],
edges=bm.edges[:],
)
bm.faces.ensure_lookup_table()
if len(bm.faces) > 0:
face = bm.faces[0]
world_verts = [obj.matrix_world @ v.co for v in face.verts]
else:
world_verts = [obj.matrix_world @ v.co for v in mesh.vertices]
bm.free()
return world_verts
face = mesh.polygons[0]
return [obj.matrix_world @ mesh.vertices[i].co for i in face.vertices]
def compute_plane(world_verts):
"""Compute plane normal and point from vertices."""
if len(world_verts) < 3:
return None, None
v0, v1, v2 = world_verts[0], world_verts[1], world_verts[2]
normal = (v1 - v0).cross(v2 - v0)
if normal.length < 1e-8:
return None, None
for i in range(len(world_verts)):
for j in range(i + 1, len(world_verts)):
for k in range(j + 1, len(world_verts)):
normal = (world_verts[j] - world_verts[i]).cross(world_verts[k] - world_verts[i])
if normal.length > 1e-8:
normal.normalize()
return normal, v0
return normal, world_verts[i]
return None, None
def distance_to_plane(point, plane_normal, plane_point):
"""Signed distance from point to plane."""
return (point - plane_point).dot(plane_normal)
def bmesh_face_area(face):
verts = [v.co for v in face.verts]
if len(verts) < 3:
return 0.0
total = 0.0
v0 = verts[0]
for i in range(1, len(verts) - 1):
total += (verts[i] - v0).cross(verts[i + 1] - v0).length / 2.0
return total
def clip_polygon_by_plane(polygon_verts, plane_normal, plane_point, keep_side_point):
"""
Sutherland-Hodgman: clip polygon, keeping the side that contains keep_side_point.
Returns clipped polygon vertices (list of Vector), or empty list if fully clipped away.
"""
if len(polygon_verts) < 3:
return polygon_verts
# Which side to keep?
keep_dist = distance_to_plane(keep_side_point, plane_normal, plane_point)
if abs(keep_dist) < 1e-9:
# Centroid is ON the plane — can't determine side, skip this clip
return polygon_verts
clipped = []
n = len(polygon_verts)
for i in range(n):
curr = polygon_verts[i]
next_v = polygon_verts[(i + 1) % n]
curr_dist = distance_to_plane(curr, plane_normal, plane_point)
next_dist = distance_to_plane(next_v, plane_normal, plane_point)
curr_inside = (curr_dist * keep_dist >= -1e-9) # same side as keep point (with tolerance)
next_inside = (next_dist * keep_dist >= -1e-9)
if curr_inside:
clipped.append(curr)
if not next_inside:
# Exiting — compute intersection point
denom = curr_dist - next_dist
if abs(denom) > 1e-12:
t = curr_dist / denom
intersection = curr.lerp(next_v, t)
clipped.append(intersection)
else:
if next_inside:
# Entering — compute intersection point
denom = curr_dist - next_dist
if abs(denom) > 1e-12:
t = curr_dist / denom
intersection = curr.lerp(next_v, t)
clipped.append(intersection)
return clipped
def remove_collinear_verts(verts, tolerance_degrees=1.0):
"""
Remove collinear vertices from an ordered polygon vert list.
Catches TWO cases:
- angle 180°: vert is between its neighbors on a line (mid-edge point)
- angle 0°: vert is a fold-back where both edges go same direction
Both mean the 3 consecutive verts are collinear.
"""
"""Remove collinear vertices — catches both mid-edge (≈180°) and fold-back (≈0°)."""
if len(verts) < 3:
return verts
tolerance_rad = math.radians(tolerance_degrees)
cleaned = []
n = len(verts)
for i in range(n):
prev_v = verts[(i - 1) % n]
curr_v = verts[i]
@ -72,52 +137,62 @@ def remove_collinear_verts(verts, tolerance_degrees=1.0):
edge_out = next_v - curr_v
if edge_in.length < 1e-8 or edge_out.length < 1e-8:
# Degenerate (duplicate vert), skip
print(f" vert {i}: DEGENERATE (zero-length edge), removing")
continue
continue # duplicate vertex
edge_in_n = edge_in.normalized()
edge_out_n = edge_out.normalized()
dot = max(-1.0, min(1.0, edge_in_n.dot(edge_out_n)))
dot = max(-1.0, min(1.0, edge_in.normalized().dot(edge_out.normalized())))
angle = math.acos(dot)
angle_deg = math.degrees(angle)
# Collinear if angle is near 0° (fold-back) or near 180° (mid-edge)
deviation = min(angle, abs(math.pi - angle))
deviation_deg = math.degrees(deviation)
is_collinear = deviation < tolerance_rad
print(f" vert {i}: angle={angle_deg:.2f}°, deviation from straight={deviation_deg:.2f}°, collinear={is_collinear}")
if is_collinear:
continue
if deviation < tolerance_rad:
continue # collinear
else:
cleaned.append(curr_v)
return cleaned
def remove_duplicate_verts(verts, tolerance=1e-6):
"""Remove consecutive duplicate vertices."""
if len(verts) < 2:
return verts
cleaned = [verts[0]]
for i in range(1, len(verts)):
if (verts[i] - cleaned[-1]).length > tolerance:
cleaned.append(verts[i])
# Check last vs first
if len(cleaned) > 1 and (cleaned[-1] - cleaned[0]).length <= tolerance:
cleaned.pop()
return cleaned
# ─────────────────────────────────────────────
# Logging
# ─────────────────────────────────────────────
def log_object_verts(label, obj):
local_verts = [v.co.copy() for v in obj.data.vertices]
world_verts = get_world_verts(obj)
mesh = obj.data
local_verts = [v.co.copy() for v in mesh.vertices]
world_verts = [obj.matrix_world @ v.co for v in mesh.vertices]
print(f"\n [{label}] '{obj.name}'")
print(f" Location: {obj.location}")
print(f" Rotation: {obj.rotation_euler}")
print(f" Verts: {len(local_verts)} | Edges: {len(obj.data.edges)} | Faces: {len(obj.data.polygons)}")
print(f" Verts: {len(local_verts)} | Edges: {len(mesh.edges)} | Faces: {len(mesh.polygons)}")
print(f" {'idx':<5} {'LOCAL (x, y, z)':<35} {'WORLD (x, y, z)':<35}")
print(f" {'---':<5} {'---------------':<35} {'---------------':<35}")
for i, (lv, wv) in enumerate(zip(local_verts, world_verts)):
print(f" {i:<5} ({lv.x:9.4f}, {lv.y:9.4f}, {lv.z:9.4f}) ({wv.x:9.4f}, {wv.y:9.4f}, {wv.z:9.4f})")
print(f" Faces:")
for i, poly in enumerate(obj.data.polygons):
for i, poly in enumerate(mesh.polygons):
print(f" face[{i}] verts: {list(poly.vertices)} normal: ({poly.normal.x:.4f}, {poly.normal.y:.4f}, {poly.normal.z:.4f})")
# ─────────────────────────────────────────────
# Main
# ─────────────────────────────────────────────
def miter_planes():
print("\n" + "=" * 70)
print("MITER PLANES — TRIM AT INTERSECTION")
print("MITER PLANES — TRIM AT INTERSECTION (v11 — Sutherland-Hodgman)")
print("=" * 70)
# --- Validate selection ---
@ -138,182 +213,121 @@ def miter_planes():
log_object_verts("BEFORE", obj)
# =========================================================
# STEP 1: Store original data + plane equations
# STEP 1: Gather data + compute centroid
# =========================================================
print(f"\n[STEP 1] Storing original data...")
orig_data = {}
all_world_verts = []
for obj in selected:
wv = get_world_verts(obj)
plane_normal, plane_point = compute_plane(wv)
wv_ordered = get_world_verts_ordered(obj)
all_world_verts.extend(wv_ordered)
plane_normal, plane_point = compute_plane(wv_ordered)
orig_data[obj.name] = {
'object': obj,
'world_verts': wv,
'matrix_world': obj.matrix_world.copy(),
'world_verts': wv_ordered,
'matrix_world_inv': obj.matrix_world.inverted(),
'plane_normal': plane_normal,
'plane_point': plane_point,
}
if plane_normal:
print(f" '{obj.name}' plane: normal=({plane_normal.x:.4f}, {plane_normal.y:.4f}, {plane_normal.z:.4f})")
print(f" '{obj.name}' polygon ({len(wv_ordered)} verts):")
for i, v in enumerate(wv_ordered):
print(f" {i}: ({v.x:.4f}, {v.y:.4f}, {v.z:.4f})")
centroid = sum(all_world_verts, Vector((0, 0, 0))) / len(all_world_verts)
print(f" Global centroid: ({centroid.x:.4f}, {centroid.y:.4f}, {centroid.z:.4f})")
# =========================================================
# STEP 2: Duplicate, apply transforms, join, intersect
# STEP 2: Clip each polygon by all other planes
# =========================================================
print(f"\n[STEP 2] Duplicating, joining, intersecting...")
bpy.ops.object.select_all(action='DESELECT')
duplicates = []
for obj in selected:
new_mesh = obj.data.copy()
new_obj = obj.copy()
new_obj.data = new_mesh
bpy.context.collection.objects.link(new_obj)
new_obj.name = f"_temp_{obj.name}"
duplicates.append(new_obj)
print(f"\n[STEP 2] Clipping polygons...")
clipped_polys = {}
bpy.ops.object.select_all(action='DESELECT')
for dup in duplicates:
dup.select_set(True)
bpy.context.view_layer.objects.active = duplicates[0]
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
for name_a, data_a in orig_data.items():
polygon = list(data_a['world_verts'])
print(f"\n Clipping '{name_a}' (starting with {len(polygon)} verts):")
bpy.ops.object.join()
temp_joined = bpy.context.active_object
print(f" Joined → {len(temp_joined.data.vertices)} verts, {len(temp_joined.data.polygons)} faces")
for name_b, data_b in orig_data.items():
if name_b == name_a:
continue
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='SELECT')
result = bpy.ops.mesh.intersect(mode='SELECT', separate_mode='ALL', threshold=1e-06)
print(f" intersect result: {result}")
# =========================================================
# STEP 3: Iterate faces in bmesh — assign and find largest
# =========================================================
print(f"\n[STEP 3] Analyzing faces...")
bm = bmesh.from_edit_mesh(temp_joined.data)
bm.verts.ensure_lookup_table()
bm.faces.ensure_lookup_table()
print(f" Total faces after intersect: {len(bm.faces)}")
face_data = {name: [] for name in orig_data}
for fi, face in enumerate(bm.faces):
face_verts_co = [v.co.copy() for v in face.verts]
area = bmesh_face_area(face)
matches = []
for name, data in orig_data.items():
pn, pp = data['plane_normal'], data['plane_point']
pn = data_b['plane_normal']
pp = data_b['plane_point']
if pn is None:
continue
distances = [abs(distance_to_plane(v, pn, pp)) for v in face_verts_co]
max_dist = max(distances)
avg_dist = sum(distances) / len(distances)
is_coplanar = max_dist <= 0.001
print(f" face[{fi}] area={area:.6f} vs '{name}': max_dist={max_dist:.6f}, coplanar={is_coplanar}")
if is_coplanar:
matches.append((name, avg_dist))
if len(matches) == 1:
face_data[matches[0][0]].append((fi, area, face_verts_co))
elif len(matches) > 1:
best = min(matches, key=lambda x: x[1])
face_data[best[0]].append((fi, area, face_verts_co))
before_count = len(polygon)
polygon = clip_polygon_by_plane(polygon, pn, pp, centroid)
polygon = remove_duplicate_verts(polygon)
print(f" vs '{name_b}': {before_count}{len(polygon)} verts")
if len(polygon) < 3:
print(f" WARNING: polygon degenerate after clipping by '{name_b}'")
break
if len(polygon) >= 3:
print(f" '{name_a}' clipped polygon ({len(polygon)} verts):")
for i, v in enumerate(polygon):
print(f" {i}: ({v.x:.4f}, {v.y:.4f}, {v.z:.4f})")
clipped_polys[name_a] = polygon
else:
best_name = None
best_avg = float('inf')
for name, data in orig_data.items():
pn, pp = data['plane_normal'], data['plane_point']
if pn is None:
continue
avg = sum(abs(distance_to_plane(v, pn, pp)) for v in face_verts_co) / len(face_verts_co)
if avg < best_avg:
best_avg = avg
best_name = name
if best_name:
face_data[best_name].append((fi, area, face_verts_co))
print(f" '{name_a}': fully clipped away — skipping")
# =========================================================
# STEP 4: Keep only the largest face per original
# STEP 3: Rebuild meshes
# =========================================================
print(f"\n[STEP 4] Selecting largest face per original...")
winning_faces = {}
for name, faces in face_data.items():
if not faces:
print(f" '{name}': no faces — skipping")
continue
print(f" '{name}' has {len(faces)} faces:")
for fi, area, verts in faces:
print(f" face[{fi}]: area={area:.6f}")
largest = max(faces, key=lambda x: x[1])
print(f" → keeping face[{largest[0]}] (area: {largest[1]:.6f})")
winning_faces[name] = largest[2]
bm.free()
bpy.ops.object.mode_set(mode='OBJECT')
# =========================================================
# STEP 5: Rebuild each original, removing collinear verts
# =========================================================
print(f"\n[STEP 5] Rebuilding original meshes...")
print(f"\n[STEP 3] Rebuilding original meshes...")
for name, data in orig_data.items():
if name not in winning_faces:
print(f" '{name}': no winning face — skipping")
if name not in clipped_polys:
print(f" '{name}': no clipped polygon — skipping")
continue
orig_obj = data['object']
mat_inv = data['matrix_world_inv']
world_verts = winning_faces[name]
world_verts = clipped_polys[name]
local_verts = [mat_inv @ wv for wv in world_verts]
print(f"\n '{name}' — raw verts ({len(local_verts)}):")
for i, (wv, lv) in enumerate(zip(world_verts, local_verts)):
print(f" {i:<3} world: ({wv.x:9.4f}, {wv.y:9.4f}, {wv.z:9.4f}) local: ({lv.x:9.4f}, {lv.y:9.4f}, {lv.z:9.4f})")
# Remove collinear verts (catches both mid-edge and fold-back)
print(f" Collinear check:")
cleaned_local = remove_collinear_verts(local_verts, tolerance_degrees=1.0)
# Clean up
cleaned = remove_collinear_verts(local_verts, tolerance_degrees=1.0)
cleaned = remove_duplicate_verts(cleaned)
removed = len(local_verts) - len(cleaned_local)
print(f" '{name}' — cleaned: {len(local_verts)}{len(cleaned_local)} verts (removed {removed})")
for i, lv in enumerate(cleaned_local):
removed = len(local_verts) - len(cleaned)
print(f" '{name}' — cleaned: {len(local_verts)}{len(cleaned)} verts (removed {removed})")
for i, lv in enumerate(cleaned):
print(f" {i:<3} local: ({lv.x:9.4f}, {lv.y:9.4f}, {lv.z:9.4f})")
if len(cleaned_local) < 3:
if len(cleaned) < 3:
print(f" WARNING: fewer than 3 verts after cleanup — skipping")
continue
# Build mesh
bm = bmesh.new()
bm_verts = [bm.verts.new(v) for v in cleaned_local]
bm.verts.ensure_lookup_table()
# Rebuild mesh
bm_out = bmesh.new()
bm_verts = [bm_out.verts.new(v) for v in cleaned]
bm_out.verts.ensure_lookup_table()
try:
bm.faces.new(bm_verts)
bm_out.faces.new(bm_verts)
print(f" Face created OK")
except ValueError as e:
print(f" Face creation FAILED: {e}")
bm.free()
bm_out.free()
continue
bm.to_mesh(orig_obj.data)
bm.free()
bm_out.to_mesh(orig_obj.data)
bm_out.free()
orig_obj.data.update()
print(f" '{name}': → {len(orig_obj.data.vertices)} verts, {len(orig_obj.data.edges)} edges, {len(orig_obj.data.polygons)} faces")
# =========================================================
# STEP 6: Delete temp object
# Reselect originals
# =========================================================
print(f"\n[STEP 6] Cleaning up...")
bpy.ops.object.select_all(action='DESELECT')
temp_joined.select_set(True)
bpy.context.view_layer.objects.active = temp_joined
bpy.ops.object.delete()
bpy.ops.object.select_all(action='DESELECT')
for name, data in orig_data.items():
data['object'].select_set(True)