Bonsai_Tutorials/136000_20250711_1223 - Adding Entourage/136000_20250711_1223 - Adding Entourage.srt

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All right, so now the fun part adding entourage to our model I started this entourage repo here and pulled
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various entourage
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Assets from
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Various locations on the internet that are all open source and
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Then I
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synced it into our
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Project repo as a sub module, you know similar to the OD textures and whatnot
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So if we go into that folder
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You'll see the various entourages. I'll just
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Go into one
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Actually, I'll go under the people here
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Go into this one here
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So you'll see it's a there's a blend file. There's a jlb
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File and then usually the link to where the asset was taken and then the license there
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So I've opened
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That file that girl file here, okay, and so if I select it you'll see that
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Has about eighty thousand facets, so that's pretty large
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so if you did something like this where you you know copied and
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Went to our file and then paste it
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And then move it
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It's here
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If we did this in our file and then copied this just simple duplicate all over that would
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Add to the size of the file immensely
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So we don't necessarily want to do that we instead want to be a little clever and link in
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That object instead so
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to link in
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You can go under link here
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Then navigate to where our object is actually I'm just gonna
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Pull out of that again. You can see going to people
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Click double click on the blend file, and then I'm going with the object first and then the girl
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so
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That will link it in to the origin all the way over here, I'm going to zoom over
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When we link in an object and we try to move it it does not move or try to scale it does not scale
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we have to do another trick in order to
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Do those procedures
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so
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we want to put that linked object in a
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Collection and
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Then place a collection in instance so first. I'm just gonna
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right-click on
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Move to collection, and I'm just gonna say girl
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Okay now I'm going to place that instance
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In world here
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Let's see here
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I think I gotta locate my cursor
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Do that again
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There we go
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so now
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Because it's a collection instance we can move it and we can scale it so that has its advantages obviously especially when it comes to
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Vegetation where you want to scale it up and down
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So
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That being the case that you want collection instances instead of links what I like to do
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Is I like to create a another file
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Strictly for
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Collection instances for entourage, so you'll see here. I have a bunch. I've already converted. I've linked in
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These people from various other files, and then I created
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Collection instances from them you can see if I turn on that collection. They're all
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Located at zero there. They're all bunched up. That's kind of wild huh, so
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Now I
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Like to just take open this file concurrently from the project file, and then just copy
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Just simply copy
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And then
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paste
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In our file you can move it over so now I can scale this do whatever
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This actually just brings in just a collection instance itself. It doesn't bring in the collection which is kind of nice
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you don't have a
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Duplication of both the collection and the collection instance
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So in addition to being able to scale and move
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Collection instances that have links in them the other advantage is that it doesn't add to your file size
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So you can keep your file size very low because everything is outside
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In that same vein there's one approach
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that blender offers where if I click on the
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the linked
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Object that doesn't move or doesn't scale and I go to this chain here and
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I right click and go to library override and then select it
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It allows me now to scale that link and move it
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The reason I don't use this approach though is that it does add to the file size
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It's not as much as just pulling a pending or copy pasting the asset in the file
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But it does add to the file pretty considerably, so I just don't do that
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at all I just take the approach where I
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Bring in collection instances that have links in them