344 lines
6 KiB
Text
344 lines
6 KiB
Text
1
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00:00:00,000 --> 00:00:03,520
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So let's create a parametric stair which is always fun
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00:00:04,600 --> 00:00:07,840
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In prep for this I created two new styles
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this plies and
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00:00:10,920 --> 00:00:14,640
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This wood finish again. I pulled it over from the OD texture library and
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00:00:15,400 --> 00:00:17,320
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then I apply the
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00:00:17,320 --> 00:00:19,120
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applied the plies
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00:00:19,120 --> 00:00:22,120
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style to a new material called LVL and
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00:00:22,680 --> 00:00:26,840
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Then this finished style to maple stair tread
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00:00:26,840 --> 00:00:28,840
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So
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00:00:29,240 --> 00:00:36,280
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To create a new stair parametric stair go to the multi tool here go to the launcher create a new type
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00:00:37,280 --> 00:00:39,480
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Just say basement stair
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00:00:42,000 --> 00:00:44,540
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And we want to look for straight
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00:00:45,840 --> 00:00:53,120
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What I've see stair flight type straight predefined type there and then the representation will do stair
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close
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00:00:57,680 --> 00:01:05,120
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The active and before we place it let's make sure our default level is basement
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00:01:06,040 --> 00:01:08,040
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That default okay
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00:01:08,400 --> 00:01:10,400
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It's added an old
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00:01:12,520 --> 00:01:15,400
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Okay rotate it 90
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00:01:18,920 --> 00:01:22,720
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Isolate a few of these things it's easier to
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00:01:27,160 --> 00:01:28,400
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Okay
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00:01:28,400 --> 00:01:32,380
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I'm gonna pull the Z dimension off that slab just tell us how
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00:01:33,160 --> 00:01:36,520
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Tall that stair needs to be so I copy that
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00:01:37,720 --> 00:01:39,720
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select the stair and
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00:01:40,680 --> 00:01:43,440
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This is where you modify the parameters of the stair
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00:01:45,140 --> 00:01:47,140
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So we're gonna put that height in there
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00:01:48,920 --> 00:01:50,920
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And let's say we want three feet
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00:01:52,280 --> 00:01:54,280
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And
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00:01:56,840 --> 00:02:00,560
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We're gonna change the to wood and steel instead of concrete
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00:02:03,120 --> 00:02:05,280
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Tread depth I would say about one inch
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00:02:07,200 --> 00:02:09,320
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Nosing length 1.5 inches
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00:02:10,280 --> 00:02:11,840
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tread run
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00:02:11,840 --> 00:02:13,840
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10 inches and
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00:02:13,840 --> 00:02:17,320
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Then I'm gonna adjust a number of treads here
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00:02:17,880 --> 00:02:19,240
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until you see
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00:02:19,240 --> 00:02:24,640
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This tread rise fall under point six six six, which is eight inches essentially
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00:02:24,880 --> 00:02:29,540
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So I would just keep doing that you can see okay there were under eight inches
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00:02:33,220 --> 00:02:35,220
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You can also
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00:02:36,239 --> 00:02:38,359
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Lock this and change the
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overall length
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40
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00:02:41,380 --> 00:02:43,600
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which then changes your
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00:02:45,000 --> 00:02:50,119
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Your tread run, but I want to just make sure our tread run is
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00:02:51,440 --> 00:02:53,440
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Ten inches so I'm not gonna do that
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00:02:54,799 --> 00:03:00,839
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And three okay, and then if you want you can actually change these parameters to
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00:03:01,920 --> 00:03:05,839
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Change the length or depth of the top and bottom
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00:03:06,839 --> 00:03:10,220
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Treads which are sometimes unique conditions
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00:03:11,560 --> 00:03:13,560
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But we won't do that
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00:03:14,239 --> 00:03:20,959
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Okay, we can finish editing there and now we can apply material then so we'll apply that
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48
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00:03:22,279 --> 00:03:24,279
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maple stair tread material
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49
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00:03:24,760 --> 00:03:26,760
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And add it oh
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50
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00:03:29,079 --> 00:03:33,399
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Yes there are sometimes an error when you do this, so I'm gonna save the IFC file
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51
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00:03:34,880 --> 00:03:37,200
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And I'm gonna open it again
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00:03:43,600 --> 00:03:45,600
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This air has been posted so
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53
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00:03:47,040 --> 00:03:49,519
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Let's see here how it did take it on but
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00:03:51,279 --> 00:03:53,279
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Okay
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00:03:54,640 --> 00:03:56,640
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I
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00:04:01,200 --> 00:04:06,040
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Just gonna move it over get it relatively close into space here
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00:04:10,399 --> 00:04:12,399
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All right
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00:04:13,600 --> 00:04:20,279
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Let's create a stair stringer then I'm gonna duplicate this off into space somewhere
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00:04:21,279 --> 00:04:23,280
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And
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00:04:23,919 --> 00:04:28,799
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We're actually gonna use the stair parametric stair tool to create a stringer
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00:04:30,280 --> 00:04:32,739
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We're gonna duplicate the type first here
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00:04:35,919 --> 00:04:37,919
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There
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00:04:38,960 --> 00:04:46,380
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Okay, I change type here to a copy I'm gonna change the
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00:04:51,239 --> 00:04:53,239
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Okay
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00:04:55,119 --> 00:05:01,239
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Copy the type or select the type again, and we are going to change
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Class
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Stringer
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00:05:09,960 --> 00:05:15,000
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Stringer I've seen member type stringer and say reassign
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Okay
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00:05:19,440 --> 00:05:21,440
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And now we're gonna go
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00:05:22,600 --> 00:05:24,120
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Modify
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00:05:24,120 --> 00:05:25,920
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parametric stair
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00:05:25,920 --> 00:05:27,480
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and this time
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00:05:27,480 --> 00:05:30,680
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The width is going to be one point seven five inches
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75
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00:05:32,440 --> 00:05:40,280
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And we're going to change this to concrete which it's not obviously concrete, but it gives us the geometry that we're looking for and
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And
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Slab base was the parameter to
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Okay there we go change the depth of it
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00:05:55,039 --> 00:06:00,880
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so I'm trying to basically create a LVL stair stringer here and finish and
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80
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hopefully
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We can
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Change this to LVL without an error. We'll see
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00:06:14,560 --> 00:06:21,140
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We get an error I'm gonna save again and see what happens
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84
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Try that assignment again
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LVL
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There it takes it on so another glitch hopefully to be addressed soon
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