Bonsai_Tutorials/065000_20250226_1404 - Modifying the slab/065000_20250226_1404 - Modifying the slab.srt

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Okay now that we have our slab we can start refining the information or data
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associated with that slab. So let's say for instance we want to change its
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thickness. You would do that in this tab come down here to object materials and
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click on that pencil and here's the layer the default layers so far in our
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slab definition and click on that and we want to actually make it four inches
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so four out of twelve I think you have to do four to twelve it let me see if you
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can just do four inches so and ultimately want to assign it the
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material concrete there I you can essentially ignore these I don't fill
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them in that often so save changes and you can see it was thicker than four
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inches before and so our origin now is is off a little bit so this is where you
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change where the slab is relative to the origin so we're gonna do negative four
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inches it aligns the slab to the origin now so it's at zero and let's say now we
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want to change we have more information on what that concrete slab is so we can
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double well let's just do the pencil and then I actually just have you pull this
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out to see what I wrote so a little more information to to the slab okay when
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you select that you can see that it's reflected here and again if you had
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multiple slabs all over the place you click on this material it should select
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all the slabs in world so a couple things you can do to a slab after the
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fact I'm just gonna duplicate this off the side so let's say you've made this
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slab and you want to later on edit the slab select it tab into it like usual
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and then there are a number of tools CAD tools you can use if you're familiar
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with any of the other CAD programs these will probably be familiar to you
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so go through a couple fill it there you can set the radius down here tab out of
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it see what it looks like tab into it again unfortunately after this is made
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and you want to change the radius there's no nice way of doing it you can
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you know click on these handles here and pull them but there's really no way
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again to get the exact radius so to do that you have to delete these edges and
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bring these together again and the join tool and then fill it again to change
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the angle there you can add in like a circle scale it you can bring it inside
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the overall outline there hit tab and you can see there's a whole diving into
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it again just like you do with meshes you can select a line you can subdivide
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it line out you select these three points and create a three-point arc out
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of it you want to switch this back to a hard poly line you'd reset the vertex
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there and what else yeah join tool can just duplicate that edge and extend that
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edge to that I believe yep okay and offset so offset make sure you're in the
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top view when you do it click here you can see the distance if you're in kind
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of a an angle like this you'll notice when I change the dimension it changes
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relative to the view so make sure you're flat when you do that and then ultimately
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when you're in this edit mode you don't like what you're doing you can hit
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escape and it doesn't save any of the changes so I'm just going to delete this
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thing