Bonsai_Tutorials/061000_20250226_1138 - Introduction to Materials and Styles/061000_20250226_1138 - Introduction to Materials and Styles.srt

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So in bonsai there's two concepts called materials and styles. So materials define
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the physical composition of an element such as concrete, wood, or steel. Styles on
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the other hand control the visual appearance of the elements so including
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colors, textures, rendering properties. So while materials affect structural and
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analytical properties styles are primarily used to influence how objects
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are displayed in the models and the drawings. So to create a style you would
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click on here and say add and we're gonna just do say concrete. And there's a
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number of ways you can create this style. We're just gonna do this first one here.
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Unfortunately these these four here don't necessarily work 100% right now and we'll
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go into external defined surface styles later but we'll start with IFC surface
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style shading and it basically just changes the color of the object and say
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save new style and then you can apply a style directly to geometry but the best
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way to do it is to tie the style to the material and then apply the material to
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the object. So to apply the style to the material we first have to create a
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material we're gonna call it concrete slap. You can keep these you can fill
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these in or not it's up to you. So here we have the concrete material now we
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have to link that style that we just made so click on that and here we can
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assign concrete and then for 99% of the time keep this model body model view and
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say assign. Okay so now we have the style here it's connected to the concrete slab.
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Now to apply the material to the actual objects use this interface here and we
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can go into these others later but the easiest one to use the I see material
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basically is attaching one material to the object and so yes we want concrete
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slab and then say add. Then later if we don't like that color necessarily we can
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pick the style pick the shade and modify it here so make it a little more concrete
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color and hit save. So as you can imagine best practices are to have a limited
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number of styles and then just apply those to a number of materials so for
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example you could create a material that is concrete footing and then from there
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apply the same concrete material to it.