56 lines
1.5 KiB
Text
56 lines
1.5 KiB
Text
1
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00:00:00,000 --> 00:00:07,120
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So a couple ways to measure things in Blender, whether they're linear or area
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2
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00:00:07,120 --> 00:00:16,480
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dimensions. You can go up here and turn these helpers on. So edge length, edge
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00:00:16,480 --> 00:00:27,520
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angle, face area. I don't use all these but anything you select then it'll
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4
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00:00:27,520 --> 00:00:32,720
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actually have the areas and the angles and the various dimensions. So that's
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5
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00:00:32,720 --> 00:00:42,040
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quite helpful at times. Or you can use this measure tool here and you just you
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00:00:42,040 --> 00:00:50,960
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click and you hold to the next vertices and do that you know multiple times if
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00:00:50,960 --> 00:01:00,680
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you want different areas. To turn a linear dimension like that into a angle
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00:01:00,680 --> 00:01:07,760
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dimension you just click somewhere on a dimension line and drag and hold and
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00:01:07,760 --> 00:01:15,400
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it converts it to a angle. And similarly if you want to grab it and then hit
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00:01:15,400 --> 00:01:21,920
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delete it goes back to a linear dimension. You can change these too by
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00:01:21,920 --> 00:01:32,480
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just grabbing the ends. To delete them it's somewhat cumbersome. Go to view and
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00:01:32,480 --> 00:01:40,320
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go to annotations and click on that set there and go minus to delete it. And it
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00:01:40,320 --> 00:01:44,520
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doesn't delete it right away but if you go to your select and go back to your
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14
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00:01:44,520 --> 00:01:48,759
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measure tool you can see that they're gone now.
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