Bonsai_Tutorials/006000_20250218_1550 - extruding in edit mode/006000_20250218_1550 - extruding in edit mode.srt

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So you can extrude a point or vertex and create a line. You can select a line and
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extrude it and make a plane. You can select a face and extrude that to make
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kind of a volume. So here I'm just gonna select a vertice and I'm going to switch
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this to bounding box and you'll see where the 3d cursor changes location to
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what's selected there. And then I'm going to just change this to local and I'm
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going to type E for extrude and then again I can lock it to an axis here.
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Just gonna type in 1. I'm gonna extrude it again the other direction. Oops. And
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we'll just snap to that and then extrude it again finally. Oops. And go back to
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that point. You can select all these edges. Shift select them and type F and
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it creates a face between those lines. You'll notice that at this intersection
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here there's basically there should be two vertices there and when I select it
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with the marquee there it only shows that one is selected. In order to
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select both of them or select everything within it you have to change this to
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x-ray mode and when you do that and then you do the marquee again it should
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select the two vertices. The problem though if you select one and you just
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say move it with G it's actually got you know the typology is kind of clunky
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there. It would be ideal to basically merge those vertices together so they
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act as one. In order to do that you would select both of them and go up to mesh
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and merge by distance and whatever this is set to is usually good enough but you
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can actually increase that distance where merges vertices further and
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further apart but we're gonna say that's okay. Click off on it and now if we
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select it is just one vertices and if we move it again then it all works
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together like that. So it just like extruding points or vertices you can
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extrude faces so select that and type E you can extrude up in that dimension as
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well.